Modding

Grand Theft Auto V

Grand Theft Auto V is moddable by invoking "natives" with a native caller.

Natives are functions defined within the game's executable. In the same way that scripts use natives to control the game, arbitrarily calling them will allow the caller to control the game to their desire. Various mod menu's are available, injected using a payload. No permanent solutions are available yet. It is at this moment of time not possible to edit .RPF (RAGE Package File) archives.

Dying Light

Dying Light is moddable by installing a modded patch to enable the developer menu.

A developer menu was ported over from PC to PS4, and can be enabled by installing a modded patch. The menu will permanently stick to the game. Using the developer menu, the user is able to enable, override and change various internal gameplay settings.

Uncharted 4

Uncharted 4 is moddable by enabling the developer menu.

This menu is used by Naughty Dog, the game developers, to make it easier for the developers to design and debug the game. Using the developer menu, the user is able to enable, override and change various internal gameplay settings.

Uncharted: The Lost Legacy

Uncharted: The Lost Legacy is moddable by enabling the developer menu.

Similar to Uncharted 4, Uncharted: The Lost Legacy also features a left-in debug menu since the game is made on the same engine. Using the developer menu, the user is able to enable, override and change various internal gameplay settings.

The Last of Us Remastered

The Last of Us Remastered is moddable by enabling the developer menu.

Similar to Uncharted 4, The Last of Us Remastered also features a left-in debug menu since the game is made on the same engine. Using the developer menu, the user is able to enable, override and change various internal gameplay settings.